SYNWORLD Architecture-Bibliography Books and Publications Alexander, Christopher A Pattern Language: Towns, Buildings, Construction Oxford University Press, New York, 1977 Aukstakalnis, S.and Blatner, D. Silicon Mirage, The Art and Science of Virtual Reality. Paechpit Press, 1992. ISBN 0-938151-82-7 Bachelard, G. The Poetics of Space, 1961 Bannwart, E. Cyber City. In Proceedings of Virtual Reality World '95 Munich, Germany: IDG Conferences and Seminars, 1995 Benedikt, Michael Cyberspace First Steps The MIT Press (Cambridge, Mass./London, England), 1992 Benedikt, Michael (ed.) Cyberspace Collected Abstracts, University of Texas at Austin, 1990 Bergson, H. Creative Evolution H. Holt and Company, New York, 1991 Bergson, H. Matter and memory Zone Books, New York, 1988 Berman, M. Coming to our Senses Simon and Schuster, New York, 1989 Bermudez, J. and King, K. Architecture in digital space. Actual and Potential Markets Published by Kalisperis, 1995 Bertol, Daniela (Ed.) Designing Digital Space: An Architect's Guide to Virtual Reality John Wiley & Sons, New York Bewick, N. and Riedel, O. Enhancing - Architectural Details Using VirtualEnvironments. In Proceedings of Virtual Reality World '95 Munich, Germany: IDG Conferences and Seminars, 1995 Bouman, O. Realspace in QuickTimes: Architecture and Digitisation Amsterdam, 1996 Boyer, Christine M. The city of collective memory: its historical imagery and architecturalentertainments MIT Press,1994 Boyer, Christine M. Cybercities - Visual Perception in the Age of Electronic Communication Princeton Architectural Press, New York, 1996, ISBN 1-56898-048-5 Brand, S. The Media Lab : Inventing the future at MIT Viking, 1987, ISBN: 0-670-81442-3 Broeckman, Andreas; Brouwer, Joke; Lootsma, Bart; Spuybroek, Lars; The Art of the Accident The Merging of Art, Architecture and Media Technology NAi Publishers with V2_Organisatie, ISBN 90-5662-090-8 Burry, M. Parametric design and the Sagrada Familia School of Architecture and Building Deakin University-Australia. arq: Vol1: summer 1996 Byrn, C.M. Virtual Reality and Education Human Interface Technology lab, Report No.R-93-2, Seattle, 1993 Campbell, D. and Wells, M. A Critique of Virtual Reality in the Architectural Design Process HITL Technical Report No. R-94-3. Seattle, WA: HIT Lab, University ofWashington, 1995 Crary, J. and Kwinter, S. (Ed) Incorporations New York: Zone Books, New York, 1992 Dawkins, R. The Blind Watchmaker - Why the evidence of evolutionreveals a universe without design Norton, 1987 De Landa, Manuel Phylum: A Thousand Years of Non-Linear History Zone Books, New York, 1997 De Landa, Manuel War in the age of intelligent machines Zone Books, New York, 1991 Deleuze, G. and Guattari, F. A Thousand Plateaus: Capitalism and Schizophrenia The University of Minnesota Press, Minneapolis, 1987 Dozler, B. and Kittler, F. Turing, Alan, Intelligence Service Brinkmann & Bose, Berlin 1987 Gardner, H. Frames of Mind: The Theory of Multiple Intelligences Basic Books, New York, 1983 Gardner, H. Creating Minds: An Anatomy of Creativity Basic Books, New York, 1993 Gelernter, David Mirror Worlds or: The Day Software Puts the Universein a Shoebox...How It Will Happen And What It Will Mean Oxford University Press, Oxford, 1991 Gero, J.S. A conceptual framework for knowledge-based design Research at Department of Architectural and Design Science University of Sydney, 1990 Gero, J.S. and Maher, M.L. Prototypes: a basis for knowledge-based systems in design process CAAD Futures, 1987 Hafner, K. and Markoff, J. Cyberpunk, Outlaws and Hackers on the Computer Frontier Simon & Schuster, 1991, ISBN 0-671-68322-5 Hallyn, F. The Poetic Structure of the World: Copernicus and Kepler Zone Books, New York, 1993 Heidegger, M. The Question Concerning Technology And Other Essays New York: Harper & Row Publishers, 1977 Hertz, R. and Klein, N. M. Twentieth Century Art Theory: Urbanism, Politics and MassCulture Prentice Hall, Engelwood Cliffs, 1990 Hodges, Andrew Alan Turin, Enigma Springer Verlag Wien, New York, 1994 Holtzman, S.R. Digital Mantras: The languages of abstract and virtual worlds MIT Press, 1994 Hulten, P. (Ed.). Futurismo & Futurismi Abbeville Press, New York, 1986 Jammer, M. Concepts of Space: The History of Theories of Space in Physics Dover Publications Inc. (3rd edition), New York ,1993 Jaynes, J. The Origin Of Consciousness In The Breakdown Of The Bicameral Mind Houghton Mifflin Company, Boston, 1993 Jonassen, D.H. Evaluating Constructivistic Learning Educational Technology, 1991 Kaplicky, J. For Inspiration Only Future systems, 1996 Kauffman, S.A. The Origins of Order: Self-Organization and Selection In Evolution Oxford University Press, New York, 1993 Kerr, Philip Game Over Rowohlt Verlag, Reinbek bei Hamburg 1996 Klotz, H. The History of Post Modern Architecture 1988 Knowbotic Research (Mitchell, William J.; Perrella, Stephen; Spiegel,Stacey; Zielin, Siegfried) Interfacing Realities V2_Organisatie, Rotterdam, 1997 Krol, Ed. The Whole Internet O'Reilly & Associates, Inc., 1992, ISBN 1-56592-025-2 Kurzweil, R. The Age of Intelligent Machines MIT Press, Cambridge 1990 Levy, S. Hackers Dell 1984, ISBN 0-440-13405-6 Loeffler, C. E. and Anderson, T. (Eds.) The Virtual Reality Casebook Van Nostrand Reinhold, New York Lootsma, Bart and Rijcken, Dick Media and Architecture VPRO and Berlage Institute Amsterdam, ISBN 90-6727-030-X Lynch, K. The Image of the City MIT Press, 1960 Lynn, Greg Animate Form Book and interactive CD-ROM Princeton Architectural Press, ISBN 1-56898-083-3, Cloth and CD-ROM $40.00 Mitchell, W. City of Bits: Space, Place And The Infobahn Cambridge: MIT Press, 1995 Moser, M. and McLeod, D. Immersed In Technology: Art and Virtual Environments Cambridge: MIT Press, 1996 Negroponte, N. Soft architecture machines M.I.T. Press, ISBN: 0-262-14018-7 Negroponte, N. The architecture machine; toward a more human environment M.I.T. Press, 1970 Nerlich, G. The Shape of Space Cambridge University Press (2nd edition), 1994 Novak, M. "A cyberspace chamber of the 4th dimension" The redoubling of space in relation to architecture and urbanism seminar Technische UniversitŠt Delft, December 1994 Novak, M. TransTerraFirma: After Territory 1996 Perloff, M. The Futurist Moment: Avant-Garde, Avant Guerre, and the Language ofRupture The University of Chicago Press, 1986 Pimentel, K. and Teixeira, K. Virtual Reality, Through the New Looking Glass 1992, ISBN 0-8306-4064-9 Rossetto, L. (publ.) WIRED CA. www.wired.com ISSN 1059-1028 Rotzer, F. On Real and Virtual Cities World Architecture, 1995 Rushkoff, D. Media Virus Random House, Inc; New York, 1994 Shepheard, P. What is Architecture? The MIT Press, 1994 Stoppi, J. U. L. VR-Architecture: an New Discipline Distributed Virtual Reality, London, 1993 Tarkovsky, A. Sculpting in Time : Reflections on Cinema Alfred A. Knopf, New York, 1986 Thalmann, N. M. and Thalmann, D. (Eds.) Virtual Worlds Multimedia John Wiley & Sons, Chichester Tufte, Edward R. The Visual Display of Quantitative Information Graphic Press (Chesire, Connecticut), 1993 Vaughan, T. Multimedia: Making It work McGraw-Hill, Berkely, California 1994, ISBN 00-07-882035-9 Virilio, P. The Vision Machine Indiana University Press, Bloomington, 1994 Virilio, P. Lost Dimension New York: Semiotext(e), 1991 Visionary Architecture. From Babylon to Virtual Reality Prestel, 1994 Wertheim, M. The Pearly Gates of Cyberspace History of the Space from Dante to the Internet W.W. Norton & Co., 1999 Williams, T. I. The History of Invention: From Stone Axes to Silicon Chips Facts on File Publications, New York, 1987 Woods. L. OneFiveFour Princeton Architectural Press, New York, 1989 Yates, F. A. The Art of Memory The University of Chicago Press, Chicago, 1966 Zahniser, R. A. Design by Walking Around Communications of the ACM, 36(10), Oktober 1993 Publications |